Mike also writes in a variety of modes, from poetry to RPG material. His work can be found in the current version of Chaosium’s Call of Cthulhu rules. His fiction has appeared in various zines, as well as in anthologies such as Dead But Dreaming 2 (http://www NULL.miskatonicriverpress NULL.com/products/dbd2 NULL.shtml) and others. He, his paramour, and his late cat all joined forces to found the Elegantly Amused Press, and its flagship (and only) product: The Eldritch Quintuplets (http://home NULL.roadrunner NULL.com/~eapress/eldquint NULL.html) — a complete retelling of HP Lovecraft’s stories in limerick form. They are still available for sale. Hint hint.
Games Designed (in the pre-LGL era)
Groovy ’60’s Cthulhu, designed by Mike Tice. January 1992.
23 Skidoo, designed by Mike Tice. September 1992.
Yesterday’s Surrender, designed by Harry Teplitz, Michael Reed, Steve Vincena, and Mike Tice. May 22, 1993.
Last Chance for Humanity, designed by Mike Tice. Jan 14, 1995.
Oscar, designed by Mike Tice and Rebecca Strong. March 23, 1996.
Oscar II, designed by Mike Tice and Rebecca Strong. March 22, 1997.
Moonlight on the Ister, designed by Mike Tice. November 1, 1997.
The 29 Steps, designed by Mike Tice. Sep 11, 1999.
Miskatonic University, designed by Mike Tice. 5 episodes: Aug 16, 2003 – Jun 26, 2004.
Space Cadets: Guardians of the High Frontier, designed by Enigma. Run at WorldCon. August 23-27, 2006.
Casino Arcane, designed by Mike Tice. Various incarnations: May 26 and May 27, 2007. Feb 16, 2008. May 29, 2010.
Save Our City, designed by Mike Tice. December 1, 2007.